RMIT RPL APPLICATION
GLEN PITTOCK
STUDENT# S3854869
CAID TO CAM
PROJECT: Sensory deprivation/float tank
type: work eXPERIENCE
client: pROFLOAT INC. - VANCOUVER, CANADA
RELEVANT SOFTWARE:
Desault solidworks
3d studio max
v-ray render
Formats: .sldprt, .sldasm, .slddrw, .3ds, .psd, .pdf, .stl, .dwg, .jpg, .avi
Hired as a CAD freelancer in 2014 via freelancer.com, Profloat Inc. based out of Vancouver, Canada recruited me due to my demonstrated CAD portfolio and experience with sensory deprivation tanks.
Over the course of 3 months I worked with Profloat’s Production Manager, Electronics contractor, and CNC contractor to develop a CAD model for CNC mold preparation through a series of design iterations, that would go on to be used for production fiberglass manufacturing.
The project was delivered in .SLDPRT, .SLDASM, . STL and technical drawing .PDF and .DWG formats.
POsition: Senior custom exhibition designer
TYPE: Work experience
employer: exponet exhibitions
RELEVANT SOFTWARE:
Autodesk revit,
3d studio max
v-ray render
Formats: .rvt, .3ds, .psd, .pdf, .dwg, .jpg,
Recruited by Exponet Exhibitions National Design Manager, Ben Kaldor-Bull, I was charged with the role of leading the Custom Exhibition Design team to create custom design trade show exhibitions. I would utilize the above listed software while liaising with Account and Production managers to take designs from concept through to completion while adhering to project budgets and company OH&S standards.
Designs were delivered to to the production team in working constructions drawings. I would continue to oversee the designs through their production and installation stages, across Australia.
Project: angana bodhi - art installation
type: work eXPERIENCE
client: earthcore events
RELEVANT SOFTWARE:
z-brush
solidworks
ILLUSTRATOR
3d studio max
v-ray render
Formats: .obj, .sldprt, .sldasm, .slddrw, .3ds, pdf, .stl, .dwg,
Commissioned by Earthcore events for the 2015 Earthcore Music festival, I was given the brief to create the primary art installation of the festival to suit the theme of ‘Other Worlds’.
I would use concept sketches and Illustrations as a base to sculpt a 3D model using 3D Sculpting software Z-brush. This model would undergo a series of format alterations in order to convert to an editable solid body in which I would utilize Desault Solidworks to make alterations and output .DXF format for Waterjet cutting out of 5mm Alluminium sheet and .PDF format for on site assembly and installation.
Additional and notabale CAD components in the projects were the 'Globe mounts’ that were 3D printed and ‘Connection rods’ that were given to a machinist to chamfer and tap bolt hole threads in the ends.
Project: fractal floating - art installation
type: work eXPERIENCE
client: earthcore events
RELEVANT SOFTWARE:
Adobe illustrator
solidworks
ILLUSTRATOR
3d studio max
v-ray render
Formats: .AI, .sldprt, .sldasm, .slddrw, .3ds, pdf, .stl, .dwg,
Commisioned by Earthcore events to create a back-to-back primary art installation to suit the brief of ‘Parallel Universe’ I would use Adobe Illustrator to create the pattern to be laser cut out of 1.6mm aluminium sheet, and solidworks to specify 25x25mm tube steel to be bent to specific radius, in order for fabrication of the frame.
Position: CAD ARTIST
type: work eXPERIENCE
client: cubia - self employed
RELEVANT SOFTWARE:
Zbrush
solidworks
ILLUSTRATOR
Fusion 360
3d studio max
v-ray render
Formats: .AI, .obj, .sldprt, .sldasm, .slddrw, .3ds, pdf, .stl, .dwg, .dxf
As a form of creative outlet, I would primarily use Z-brush and Solidworks as a platform to create a range of organic and geometric designs that I would submit to various CNC machines for processing in a range of materials, to assemble into art pieces to be sold across Australia and New Zealand. Notably one piece being commissioned to retiring R.S.P.C.A president, Dr Hugh J. Worth as his parting gift for 40+ years of loyal service.
Position: product developer/graphic designer
type: work eXPERIENCE
client: ACOL Industries
RELEVANT SOFTWARE:
solidworks
solidworks flow simulation
ILLUSTRATOR
3d studio max
v-ray render
Hired as the in-house graphic designer, my role quickly morphed into in-house product developer. I was tasked with training and upskilling in Desault Solidworks software, where I use these skills to develop Skylight and Roof window products for sale in Bunnings Warehouses across Australia.
Other notable CAD components during employment:
Jet unit 3D Scan and redsign for V8 Jetsprint boat that would go on to win the Australian Championship
Modificaion and/or rapid prototyping for in-house factory machine components.
Engine mounting system for V8 Jetsprint boat.
3D printer improvements.
Project: earth love-power bubble mill
type: LIFE eXPERIENCE
institution: rmit
RELEVANT SOFTWARE:
fusion 360
Photon-s 3d print software
3d studio max
corona render
RMIT Engineering Assignment 3 I designed and 3D Printed a wind powered gravity battery that would power a ‘bubble-mill’ that would blow bubbles once the battery is discharged.
PROTOTYPING
Project: earth love-power bubble mill
type: LIFE eXPERIENCE
institution: rmit
RELEVANT SOFTWARE:
fusion 360
Photon-s 3d print software
3d studio max
corona render
techniques:
3d resin printing
Bamboo construction
Wind testing
Stress testing
mechanical components
AESTHETICS design
RMIT Engineering Assignment 3 I designed and 3D Printed a wind powered gravity battery that would power a ‘bubble-mill’ that would blow bubbles once the battery is discharged.
This project was build specifically as a prototype in order to understand the functions and mechanisms required to build this pieces as a large scale art installation at the upcoming 2021 Esoteric music festival in Donald, Victoria.
Project: samsung gear vr headset heat unit
type: work experience
client: cubia
RELEVANT SOFTWARE:
solidworks
cura print
techniques:
3d fdm printing
electric wiring
Contracted to run an immersive Virtual Reality experience over 36 combined hours in an environment renowned for it’s extreme heat conditions, an issue arose regarding the specified Virtual Reality headset - Samsung Gear VR and it’s known overheating issues - causing the unit to shutdown.
I set out to design and prototype a solution to resolve this issue.
The prototype involved designing a shroud to fit both the existing VR headset unit and sourced thin profile CPU fan.
4 iterations of the design involved tolerance testing, stress testing, safety features and light weighting to ensure the shroud and components did not subtract from the user experience.
The CPU fan was wired and soldered to fit a Micro-USB connection that was split fed from the main unit. On/off switch allowed disconnection of the operation when not required.
This design has been shared to 3D printing and VR websites and communities and has been utilized in various applications.
Project: static roof vent
type: work experience
employer: acol industries
RELEVANT SOFTWARE:
solidworks
Solidworks flow simulation
3d studio max
V-ray
illustrator
techniques:
3d fdm printing
electric wiring
Working directly with the company principle who identified an opportunity in the market, I would work from concept sketches to final product, inclusive of 3D modeling, 3D printing, virtual flow testing, CNC machinist, material and manufacturing processing and costing.
I would go on to design and arrange production and delivery of packaging for the units.
To date, over 10,000+ of these units have been sold through Bunnings Warehouses across Australia and New Zealand.
Additional units to this range included a range of Solar LED skylights, that I would work along side a contracted Electrical Engineer to develop a durability and stress testing program that we operated over the course of 6 months to ensure product warranties could be satisfied.
Project: t1 Multisquare
type: life experience
institution: rmit
RELEVANT SOFTWARE:
fusion 360
Photon workshop
3d studio max
corona render
photoshop
Illustrator
After effects
Adobe premiere
techniques:
ideation
Sketching
3d resin printing
tolerance testing
Stress testing
Design iteration
Visualisation
Tasked with identifying an opportunity in the market to develop a hand tool for a tradesman, we used various research methods to do so.
The design was taken from ideation sketches through to fully functioning prototype with a series of design iterations.
We are currently looking for the next required steps to take the product to market.